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Category Archives: uncategorized

capstone research 10/19

The capstone is aliiiive! Summary time:
current problem space (general): learning situations with novice learners.
current problem space (specific): novices’ troubles getting better at the fighting game BlazBlue.
how I’m staying ‘human’: activity theory. people’s lives are much broader than my learning situation, and the goals they bring to learning situations aren’t reducible to ‘learn this ____’.
client: game [...]

capstone preliminary research 7/03/09

Practice can make a very large difference in competitive gaming; on top of that, in a game like StarCraft practice seems to make a difference at all levels of play. Even the very low ones. I played against Lunch again the other day, and it was obvious that the fact he works a 9-5 job [...]

capstone preliminary research 6/28/09

A friend of Lunch-chan, Dingle, and myself invited us and a few other people over last night (the 28th) to play some StarCraft, LAN style. The three of us who play regularly were pretty positive the other players, who were all fairly new, would find themselves in deeper than they could imagine.
Had we actually played [...]

capstone preliminary research 6/17/09

“Another thing to consider is this: The more time you spend watching your commands being executed the less time you’ll have to give new commands. The efficient player will always be giving commands but will never be watching them being executed. It’s a matter of trusting yourself with being able to give commands without missclicking [...]

Workplace

Here is a space for me to see what the hell I can do with Wordpress while I develop my portfolio. So, some filler:
Got Mother 3 working on a GBA emulator.
Need a picture of something.